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So let's leave saturation tweaking behind us. But maybe Neo-XP and Fer15 could just do a very quick check to test if the new test build works as expected? It's supposed to do "100% scaled to 10,000nits" if you disable measurements, and "65% scaled to measured peak + 250nits" otherwise.
http://madshi.net/madVRhdrMeasure11.zip
The new build has 4 options:
1) "brightness delay". This option defines how long madVR waits, when measurements gets higher/brighter, before madVR starts adjusting to the new measurements.
2) "brightness reaction time". This option defines how long madVR takes to smoothly increase the tone mapping "target" to the new measurements.
3) "darkness delay". Same as "brightness delay", but in case measurements get darker.
4) "darkness reaction time". Same as "brightness reaction time", but in case measurements get darker.
Basically during the "delay" phase, madVR doesn't modify tone mapping at all yet. Then during the "brightness reaction time", madVR slowly adjusts to the new measurements.
So now the big question is what the optimal values for these options are? I think the "brightness delay/reaction time" is probably a lot more important, because if that reacts too slowly, highlight detail will be clipped off. Of course "darkness delay/reaction time" is not unimportant, either. But if it adjusts slowly, there shouldn't be any image detail lost, the image will just look a bit darker/duller than necessary for a little bit.
You could try setting the brightness option to "no delay + immediately" and see if it works for you? It should improve some scenes. But it might also result in sudden brightness jumps in other situations/scenes, I'm not sure. So it might be safer to at least use a small "reaction time" (e.g. 0.5 seconds), while it is probably safe not to use any delay.
For the "darkness" options, I think probably higher/slower is generally better, to avoid unnecessary image pumping. But you can test what works well for you.
So here's another new test build:
http://madshi.net/madVRhdrMeasure12.zip
It just adds more choices for the brightness and darkness delays. @Neo-XP , maybe one of the new 0.25, 0.10 or 0.05 brightness reaction options works for Harry Potter without causing brightness jumps in that scene, or elsewhere?
And how slow would the brightness reaction time have to be to hide the Predator problem?
(As mentioned before, I think we should keep the darkness delay + slow reaction time, unless we can find scenes where it hurts.) |
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